pygame_chess_api_project
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pygame_chess_api_project
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Index
A
|
B
|
C
|
E
|
F
|
G
|
I
|
K
|
L
|
M
|
O
|
P
|
Q
|
R
|
S
|
T
|
W
A
api
module
B
Bishop (class in api)
board (api.Piece attribute)
Board (class in api)
C
case_allowed() (api.Piece method)
CASTLING_TYPE (api.Move attribute)
Check (class in api)
color (api.Piece attribute)
colors_managed (render.Gui attribute)
create_hypothesis_board() (api.Board method)
cur_color_turn (api.Board attribute)
cur_color_turn_in_check (api.Board attribute)
E
EN_PASSANT_TYPE (api.Move attribute)
F
FORBIDDEN_MOVE (api.Move attribute)
G
game_ended (api.Board attribute)
get_moves_allowed() (api.Piece method)
Gui (class in render)
I
in_check_situation() (api.Check method)
K
KILL_MOVE (api.Move attribute)
Knight (class in api)
L
LEADING_TO_CHECK_SITUATION_MOVE (api.Move attribute)
M
module
api
render
Move (class in api)
move() (api.Piece method)
move_history (api.Board attribute)
move_piece() (api.Board method)
O
OVER_CHECK_MOVE (api.Move attribute)
P
Pawn (class in api)
piece (api.Move attribute)
Piece (class in api)
pieces_by_color (api.Board attribute)
pieces_by_pos (api.Board attribute)
pos (api.Piece attribute)
promote_class_wanted (api.Pawn attribute)
Q
Queen (class in api)
R
render
module
Rook (class in api)
run_pygame_loop() (render.Gui method)
S
score_evaluation() (api.Board method)
SCORE_VALUE (api.Bishop attribute)
(api.Knight attribute)
(api.Pawn attribute)
(api.Queen attribute)
(api.Rook attribute)
SPECIAL_MOVE (api.Move attribute)
special_type (api.Move attribute)
T
target (api.Move attribute)
TO_EMPTY_MOVE (api.Move attribute)
TO_PROMOTE_TYPE (api.Move attribute)
type (api.Move attribute)
W
winner (api.Board attribute)